Auto Workshop - Spoon Type One
- Software: Autodesk 3DS Max
- Date: April 2020
Time-limited assignment on 3DS Max, during which I had to model any environment including a building of my choice before importing it to Unity to work on lights and rendering.
I chose the Spoon Type One in Tokyo, a racing car tuner shop specialized in the Honda brand.
- I started to model the Honda S2000 on my free time a few days before the work has been assigned, so I took advantage of it and made my choice so that the car could be part of the scene.
- Despite the garage's reputation, it was difficult to find reference material, and nothing was showing everything I needed. I used three pictures and one video for the general layout and details, then I looked at the architecture from other tuner shops and car garages to get a coherent building structure.