'90 Honda NSX

  • Software: Blender
  • Date: July 2021
  • Time: 2h
  • Poly count: 1280 (520 without wheels)

Self-imposed exercise. The goal was to make a low poly model of the car, in order to learn the basics for vehicle 3D modeling with Blender (coming from 3DS Max).

    Anecdotes:

  • Though it wasn't my first 3D car model, and because I wanted to learn how to use Blender, it was the first one I've used a tutorial for (this one coming from the awesome Imphenzia channel!).
  • Paradoxically, compared to all the 3D car models I've made until then (Countach, S2000...), this is the one that actually made me learn the more about shapes, volume and curves in car design.